Tinkercad Basics

6. Rotating Objects

1) There are 3 different axes you can rotate (X,Y,Z)

2) Placing your mouse inside the rotating circle makes it easy to rotate objects to 45°, 90°, and 180°. Keeping things square can be really important.

3) Using the "Undo Button" if you make a mistake rather than trying to twist things back is oftentimes easier.