Tinkercad Basics
This lesson will teach you the basics of using Tinkercad. It is a resource to use when modeling 3d parts for your GoPiGo
6. Rotating Objects
1) There are 3 different axes you can rotate (X,Y,Z)
2) Placing your mouse inside the rotating circle makes it easy to rotate objects to 45°, 90°, and 180°. Keeping things square can be really important.
3) Using the "Undo Button" if you make a mistake rather than trying to twist things back is oftentimes easier.